Come visit us at: http://www.burgzergarcade.com We continue with another tutorial in our Hack And Slash demo made with the Unity3d Game Engine. In this video,I explain why I am using a flare lens component, and show different ways to create your suns/moons and why you may want to do them differently. At the end we start to prepare our new Sun class to hold all of the basic default settings for our suns and moons. Community donated assets can be found here: http://www.burgzergarcade.com/catalog/educational-use Save time typing out the scripts, or just buy me some coffee: http://www.burgzergarcade.com/product/tutorials/hack-and-slash-tutorial-scripts
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