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3D Workflow for Triple-A Games at SIGGRAPH 2012 with Kevin Scharff

Kevin Scharff, Lead Producer at Spark Unlimited, talks about workflow challenges when developing Triple-A games, and how Autodesk? products help developers realize their visions. To see Kevin's presentation, visit http://area.autodesk.com/siggraph2012 . For more information about the Entertainment Creation Suites go to http://www.autodesk.com/entertainmentcreationsuites and download the free trial at http://www.autodesk.com/entertainmentcreationsuites-trial .
Length: 07:48

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