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Autodesk Beast Demo: New eRnsT Module

From the show floor of Gamescom/GDC Europe, Autodesk's David Larsson demonstrates Beast middleware's new eRnsT module — a real-time visualizer that allows artists to explore and control the lighting set-up without having to run a complete bake. Beast is a game engine-independent content pipeline tool used for advanced global illumination and dynamic character relighting. http://www.autodesk.com/games
Length: 01:27

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