Main Profile

At A Glance

Mudbox 2011: Creating a Creature Workflow

Creating a Creature Workflow in Mudbox software. Kenichi Nishida shares a few tips on optimizing your workflow in Mudbox, such as texture memory management, creating stencils from geometry, flatten UV space and more. In addition, Kenichi shares his personal workflow for creating a creature sculpt, from initial concept to final render.
Length: 48:20

Contact

Questions about Mudbox 2011: Creating a Creature Workflow

Want more info about Mudbox 2011: Creating a Creature Workflow? Get free advice from education experts and Noodle community members.

  • Answer

Ask a New Question