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Quicksilver Hardware Renderer — 3ds Max Design 2011 New Features

Create high-fidelity preview animations and design dailies in less time with Quicksilver, an innovative new hardware renderer that helps produce high-quality images at incredible speeds. This new multi-threaded rendering engine utilizes both the CPU and the GPU, and supports alpha and z-buffer render elements; depth of field; motion blur; dynamic reflections; area, photometric, ambient occlusion, and indirect lighting effects along with precision-adaptive shadow maps; and the ability to render at larger-than-screen resolutions. Learn more about 3ds Max Design 2011: http://www.autodesk.com/3dsmaxdesign
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