Main Profile

At A Glance

New Features in 3ds Max Design 2010: mental ray Multi-Map Shader

A new 3ds Max Design Multi-Map Shader for mental ray lets users purposely assign specific color variations to a set of objects that otherwise share the same material. It can also be used to quickly randomize or assign colors to multiple objects/maps based on object IDs or Material IDs. This new capability could be used to randomize the colors of trees, leaves, crowds, or anything repetitive that could benefit from a degree of color variation. http://www.autodesk.com/3dsmaxdesign
Length: 03:03

Contact

Questions about New Features in 3ds Max Design 2010: mental ray Multi-Map Shader

Want more info about New Features in 3ds Max Design 2010: mental ray Multi-Map Shader? Get free advice from education experts and Noodle community members.

  • Answer

Ask a New Question