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3ds Max: Understanding the importance of traditional art concepts and principles | lynda.com

This specific tutorial is a single movie from chapter one of the 3ds Max 2010 Essential Training course presented by lynda.com author Steve Nelle. Watch more at http://www.lynda.com/3ds-Max-2010-tutorials/essential-training/47541-2.html?utm_medium=viral&utm_source=youtube&utm_campaign=videoupload-lynda-47541-0102 The complete course has a total duration of 15 hours and 36 minutes. 3ds Max 2010 Essential Training table of contents: Introduction 1. Getting Started 2. Interface Essentials 3. Working with Files 4. Working with Objects 5. Creating Off-the-Shelf Geometry 6. Specific Modeling Techniques 7. Project: Constructing an Oscillating Fan 8. Working at the Sub-Object Level 9. Working with Modifiers 10. Materials and Mapping 11. Lighting 12. Cameras 13. Animation 14. Rendering Conclusion
Length: 03:47

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