Unity 3D 3.5 Essential Training, intro | lynda.com
An introduction to the complete Unity 3D 3.5 Essential Training course presented by lynda.com author Sue Blackman. Watch more at http://www.lynda.com/Unity-3D-tutorials/Unity-3D-35-Essential-Training/96677-2.html?utm_medium=viral&utm_source=youtube&utm_campaign=videoupload-lynda-96677-0001 The complete Unity 3D 3.5 Essential Training course has a total duration of 10 hours and 52 minutes and provides new users with a strong design foundation in Unity-a game engine for mobile and desktop games and real-time simulations-as well as an introduction to scripting and game functionality. Unity 3D 3.5 Essential Training table of contents: Introduction 1. Exploring Unity 3D 2. Exploring the Terrain Editor 3. Creating the Environment 4. Introducing Unity Scripting 5. In-Game Scripting 6. Working with GameObjects and Components 7. Exploring Prefabs 8. Using Imported Assets 9. Understanding Lighting 10. Keyframing Animation 11. Animating Skinned Meshes and Controlling Characters 12. Working with Cameras and Layers 13. Creating Game GUIs 14. Extra Techniques and Features Conclusion
Questions about Unity 3D 3.5 Essential Training, intro | lynda.com
Want more info about Unity 3D 3.5 Essential Training, intro | lynda.com?
Get free advice from education experts and Noodle community members.