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V-Ray 2.0: Adding different fill lights | lynda.com tutorial

This 3ds Max tutorial describes how to add spherical fill-lights and other V-Ray fill-lights to your 3ds Max 3D character. Watch more at http://www.lynda.com/V-Ray-tutorials/V-Ray-ds-Max-Essential-Training/89964-2.html?utm_medium=viral&utm_source=youtube&utm_campaign=videoupload-89964-0303 This specific tutorial is just a single movie from chapter three of the V-Ray 2.0 for 3ds Max Essential Training course presented by lynda.com author Brian Bradley. The complete V-Ray 2.0 for 3ds Max course has a total duration of 5 hours and 11 minutes, and introduces the V-Ray 2.0 rendering engine, while discussing 3ds Max tools and how to extend the overall range of 3ds Max. V-Ray 2.0 for 3ds Max Essential Training table of contents: Introduction 1. Getting Ready to Render with V-Ray 2. Critical V-Ray Concepts 3. Key Lighting Tools 4. Global Illumination 5. The V-Ray Materials 6. Quality Control with Image Sampling 7. The Physical Workflow 8. V-Ray's Effects Tools 9. Using Render Elements 10. V-Ray RT Conclusion
Length: 09:23

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