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How to model an eyeball in Maya | lynda.com tutorial

This Maya tutorial discusses how to model the eyes of a digital creature. Watch more at http://www.lynda.com/3D-Animation-Character-Design-tutorials/Digital-Creature-Creation-in-ZBrush-Photoshop-and-Maya/83781-2.html?utm_medium=viral&utm_source=youtube&utm_campaign=videoupload-83781-0402 This specific tutorial is just a single movie from chapter four of the Digital Creature Creation in ZBrush, Photoshop, and Maya course presented by lynda.com author Ryan Kittleson. The complete Digital Creature Creation in ZBrush, Photoshop, and Maya course has a total duration of 5 hours and 11 minutes, and covers basic design, sculpting, texturing, posing, and lighting, and demonstrates real-world workflow, starting with the basic sculpture in ZBrush and moving it into Maya for finishing, while editing textures in Photoshop. Digital Creature Creation in ZBrush, Photoshop, and Maya table of contents: Introduction 1. Preparing Your Workspace 2. Designing the Creature 3. Basic Sculpting in ZBrush 4. Basic Modeling in Maya 5. Creating Topology for Animation 6. Creating the UV Layout 7. Creating a Pedestal Environment 8. Lighting and Shading 9. Texturing 10. Posing the Model 11. Rendering Conclusion
Length: 03:55

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