How to bend objects in 3ds Max | lynda.com tutorial
This 3ds Max tutorial shows how to make pliable objects flex and bend using the Soft Body Modifier settings. Watch more at http://www.lynda.com/3ds-Max-2011-tutorials/Getting-Started-with-Reactor/76560-2.html?utm_medium=viral&utm_source=youtube&utm_campaign=videoupload-76560-0304 This specific tutorial is just a single movie from chapter three of the 3ds Max 2011: Getting Started with Reactor course presented by lynda.com author Steve Nelle. The complete 3ds Max 2011: Getting Started with Reactor course has a total duration of 3 hours and 8 minutes, and includes a detailed explanation of both rigid and soft body dynamics, reactor's various collection types, using constraints and soft body modifiers, and more. 3ds Max 2011: Getting Started with Reactor table of contents: Introduction 1. Introduction to Reader 2. Project: Breaking Through a Sheet of Glass 3. Project: Creating a Soft Body Animated Maze 4. Project: Using a Cloth Collection to Affect the Behavior of a Curtain 5. Project: Simulating Rippling Water Conclusion
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