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3ds Max: How to soften the spotlight | lynda.com tutorial

This 3ds Max tutorial shows how to soften the edges of a spotlight using the Hotspot and Falloff tools. Watch more at http://www.lynda.com/3ds-Max-2011-tutorials/essential-training/62640-2.html?utm_medium=viral&utm_source=youtube&utm_campaign=videoupload-62640-1308 This specific tutorial is just a single movie from chapter thirteen of the 3ds Max 2011 Essential Training course presented by lynda.com author Aaron F. Ross. The complete 3ds Max 2011 Essential Training course has a total duration of 10 hours and covers modeling with polygons, curves, and subdivision surfaces, much more. 3ds Max 2011 Essential Training table of contents: Introduction 1. Getting Started 2. The 3ds Max Interface 3. Modeling Basics 4. Modeling with Splines 5. Lofting 6. Modeling for Motion Graphics 7. Polygon Modeling 8. Subdivision Surface Modeling 9. Polygon Modeling with Graphite 10. NURBS Modeling 11. Materials Basics 12. Camera Basics 13. Lighting Basics 14. Keyframe Animation 15. Hierarchies 16. Controllers and Constraints 17. Special Effects 18. Scanline Rendering Conclusion
Length: 05:06

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