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Rigging the Character - Part 13 - IK/FK "Snapping"

Description: In this movie, you create custom attributes to match the transform of the IK and FK chains together. This will ease the transition when you decide to switch from one system to the other. Level: Advanced Recorded in: 3ds Max 2013 Files used: http://areadownloads.autodesk.com/wdm/3dsmax/HTM-CHR_charrig.zip
Length: 04:02

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