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Rigging the Character - Part 2 - Foot Hierarchical Links

Description: In this movie, you continue the work you started in the last one working on the left foot. With the helpers and the IK chains in place, you establish hierarchical relationships between them. This will eventually make it easier to control various rotations of the foot limbs such as lifting or rotating the heel or the toes. Level: Advanced Recorded in: 3ds Max 2013 Files used: http://areadownloads.autodesk.com/wdm/3dsmax/HTM-CHR_charrig.zip
Length: 05:34

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