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Creating Environments -- Part 3

Level: Advanced Recorded in: 3ds Max 2011 -- CityScape 1.8 Files used: http://areadownloads.autodesk.com/wdm/3dsmax/HTM-PRJ_creating-env.zip Description: In Part 2 of this series, you learned how to build an environment in CityScape and export it to the FBX format. In this Part 3 movie, you import that file in 3ds Max and make some adjustments that were not automatically optimized between the two products.
Length: 09:02

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