Level: Advanced Recorded in: 3ds Max 2011 Files used: http://areadownloads.autodesk.com/wdm/3dsmax/HTM-DFX_3D-clouds.zip Decription: This Part 2 on 3D Clouds shows how to use facing particles with transparent materials to get the clouds to render realistically. This method is also useful as it uses a significantly smaller particle count as you would usually need.
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