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cmiVFX Releases New Houdini Flocking Systems Training Video

rinceton, NJ (November 22nd, 2011) -- cmiVFX releases Brand New Houdini Training Video with a bit of a twist. Take particle animation to a new level by integrating proven mathematical formulas to better simulate nature. Imagine thousands of birds in the air, an army of orcs marching on the ground or a school of fish fleeing from a predator. This training will teach the viewer the basic principles of a multi-agent system and how to create crowd simulations in Houdini. This training focuses on a basic concept of flocking simulations: steering behaviors. The algorithms created by Craig Reynolds can be used to simulate the movements seen in flocks of birds or fish. This step-by-step training video introduces how steering behaviors work and how one can create complex simulations just by combining simple behaviors. The viewer will learn the common behaviors like "separation" or "cohesion" and how they interact with the agent's mind. As a bonus this tutorial comes with a powerful library of a multi-agent system which you can use to create flocking and crowd simulations. Here at cmiVFX we maintain a current training library for the latest versions of popular software titles. When it comes to high end CG and VFX training, there is only once choice... cmiVFX! Don't forget about the cmiSubscription plan! Get one today. cmiVFX launched the most affordable subscription plan in Visual FX Training History for only $299 USD, and if you were a subscriber, this New Training Release would already be in your account. This video is also available a-la-cart in our brand new HTML5 player system. |||||||||||||||||||||| Houdini Flocking Systems ||||||||||||||||||||||
Length: 01:21


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