In this Blender 3D Tutorial series, I'm going over how to create a character in the style of Tim Burton. This series will cover the complete creation of the character, from a cube, to a finished, ready-to-animate character. This Part Eighteen goes in and starts changing the base mesh to be a different character; in this case, the lovely Elizabeth.
Questions about Tim - Pt 18 - Turning Tim into Elizabeth
Want more info about Tim - Pt 18 - Turning Tim into Elizabeth?
Get free advice from education experts and Noodle community members.