In this Blender 2.63 series, I'm going over how to create a purely-CGI landscape; in this fourth part, we make still even further use of the Sapling addon to create two different types of flowers, and for the second one, we implement the array modifier to create the petals (similar to what we did with the fern in part 3), and then add the flowers to the stalks via a particle emitter. If you'd like to purchase the source files for each section of this series, you can find them in my new Youtube store: http://www.youtube.com/user/ward7299/store
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