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Johnny Blender 2.0 - Part 4 - Topology and Sculpt Tools

Part 4 of the second "Johnny Blender" tutorial series that covers the creation of a photo-realistic head/bust from start to finish. This part goes over some smoothing out of the facial features, briefly goes over the sculpting tools, and adjusts the topology around the mouth. Arnold Schwarzenegger: http://www.vimeo.com/10240320
Length: 26:04

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