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Game Design: How to Promote Yourself and Your Games

When you have a game published, you should help market it. You are a brand, and (we hope) you’ve been promoting your brand for quite a while, to help raise interest in your games. This is a discussion of the many ways available for you to do that. In particular, on the face of it, the 140 character limit on Twitter doesn't promise much for a discipline that revolves around critical thinking. But Twitter can be...

Cost: $8 - $20 Per Month

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Description

When you have a game published, you should help market it. You are a brand, and (we hope) you’ve been promoting your brand for quite a while, to help raise interest in your games. This is a discussion of the many ways available for you to do that. In particular, on the face of it, the 140 character limit on Twitter doesn't promise much for a discipline that revolves around critical thinking. But Twitter can be useful in many ways, especially publicity for you and your projects. Two videos, about 20 minutes.

Details

  • Days of the Week: Monday, Tuesday, Wednesday, Thursday, Friday, Saturday, Sunday
  • Size: One-on-One
  • Instructor: Lewis Pulsipher
  • Cost: $8 - $20 Per Month
  • Institution: Skillshare

Provider Overview

About Skillshare: Skillshare is a global community where you can learn real-world skills from incredible teachers.

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