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Game Design

This course features a set of lecture notes transcribed by a student, and photos from a play-testing lab session.An historical examination and analysis of the evolution and development of games and game mechanics. Topics include a large breadth of genres and types of games, including sports, game shows, games of chance, schoolyard games, board games, roleplaying games, and digital games. Students submit essays documenting research and analysis of a variety of traditional and eclectic games. P...

Start Date: Feb 01, 2008 Topics: Design, General Sports
Cost: Free

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Overview

Description

This course features a set of lecture notes transcribed by a student, and photos from a play-testing lab session.An historical examination and analysis of the evolution and development of games and game mechanics. Topics include a large breadth of genres and types of games, including sports, game shows, games of chance, schoolyard games, board games, roleplaying games, and digital games. Students submit essays documenting research and analysis of a variety of traditional and eclectic games. Project teams required to design, develop, and thoroughly test their original games.

Details

  • Dates: Feb 01, 2008 to May 25, 2008
  • Days of the Week: Monday, Tuesday, Wednesday, Thursday, Friday, Saturday, Sunday
  • Level of Difficulty: Beginner
  • Size: Massive Open Online Course
  • Instructors: Philip Tan, Jesper Juul, Doris Rusch, Clara Fernandez-Vara
  • Cost: Free
  • Institution: MIT OCW
  • Topics: Design, General Sports

Provider Overview

About MIT OCW: MIT OpenCourseWare (OCW) is a web-based publication of virtually all MIT course content. OCW is open and available to the world and is a permanent MIT activity.

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